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Upcoming livestreams! Gameplay showcase & end of campaign!
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Greetings, tacticians! Another merry congratulations on reaching 100% funded, and even approaching the first stretch goal at $50,000! Per popular request our dev team has whipped up some unedited gameplay footage for us to share! We'll be holding a livestream...
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We did it. 100% funded on Kickstarter, and beyond!
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Holy smokes. We made it! Thanks to the generosity of over 900 of you that had faith in a brand new studio with no prior repute, we managed to drum up over $45,000 to realize awesome new features for Lost...
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Story: The Empire
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Greetings, tacticians. Last week we covered the great general Isoro and the coastal province of Benerio. Today, we're sharing the last story feature, and the one that ties all of our heroes together. We're going over the backstory of the...
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The home stretch! Final Kickstarter week!
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Greetings, tacticians! The final week is upon us. With just 4 days to go, our campaign is currently funded 92% by 806 backers! Thanks to our growing community's support, we're now on the cusp of reaching our campaign goal in...
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May Dev Update Recap Video!
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Greetings, tacticians! For those of you who missed last week's dev update livestream for the month of May, we've edited a cut version of it onto YouTube, chaptered off for your viewing convenience! The Q&A section we recapped in a...
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Weekly Town Hall Notice & Kickstarter Backer Tier Update
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It's the start of another glorious week, and we have a few Kickstarter campaign updates to share with everyone today. Town Hall Notice First and foremost the 1st edition of Town Hall is coming later this week. Because the game...
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Kickstarter Update: Release Timeline, Physical Copy, and Fulfillment Schedule
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Happy Sunday, tacticians! What a pleasant milestone for our team at ODS to wake up to! We're now 40% funded and creeping up on the halfway point with 25 days to go. Thank you guys for continuing to support Lost...
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Supported Languages, Pricing, and Kickstarter Preview
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Greetings everyone! Today is a smaller blog to inform everyone about two important details revolving around the game, but not necessarily about the game itself. We want to talk about support languages for Lost Eidolons as well as how we...
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Meet the Community Manager: Pat Nguyen
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I've commandeered this blog! Today's introduction is for none other than the new Lead Community Manager at Ocean Drive Studio—what my role is at the company, my history with games, and where I've come from. Quick Intro Name: Pat NguyenYour...
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2020 Year in Review
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Can't believe it's already end of 2020! As everyone has suffered from Covid 19 pandemic, we all had difficult times. But thankfully, the game development didn't get too much impact and we were all happy with the progress we have...
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