As we have promised, we’ll be sharing the development progress we make with the community, and we’re starting with the mockups we’ve worked on for the movement tiles & unit status icons.
The idea behind these UI designs is to quickly communicate key strategic information to players in an easy-to-digest interface so that they can seamlessly make informed decisions. These are the final mock-ups for the grid tile design and unit status icons that we’ve been working on, and unless we have other feedback we will begin implementing this design immediately (note: the below are concept and are not yet present in the game build)!
What do you think of them? Any thoughts you want to share? We’d like to hear from you before we finalize the direction and start implementing them into the build!